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[-] mrbubblesort@kbin.social 6 points 1 year ago

If there's only 1 lesson you take from this, it's that you should never pre-order, never kickstart. Risk should never be offloaded to the consumer

[-] PM_ME_FEET_PICS@sh.itjust.works 50 points 1 year ago

Pillars Of Eternity, Rimworld, FTL, Shovel knight Divinity OS 1 and 2 were all made possible thanks to kickstarter.

Without the success of kickstarter games there would also be a snowball effect. Games like BG3, Outerwilds and Stray would not have been made.

[-] mrbubblesort@kbin.social 1 points 1 year ago

For every success, there's 100s and more failures, scams, and unfulfilled promises. Developers should seek traditional funding if they're so confident in their idea. If I'm taking a financial risk on a developer, I should get a financial return if it succeeds. "Kickstarting" is a fancy way of saying "lets socialize losses and privatize profits".

[-] Magiccupcake@startrek.website 3 points 1 year ago

I've only crowdfunded a handful of gsmes, mostly vr. Because they can't get traditional funding. Despite this I want to support projects that could be interesting. Without Kickstarter these projects would not exist, rather than switch to traditional funding.

I know there's risk, i know they may never get finished. But its worth the risk in case a true gaming gem comes out.

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this post was submitted on 28 Sep 2023
172 points (89.8% liked)

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