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What is the fundamental limit on game streaming?
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Oops, yup, read that one wrong.
I'm not so sure. We've been on 5GHz for a while ... even on there or as recently as WiFi 6 (which I forgot the exact band), there are still lots of problems.
Yes and no; dropping packets can still really badly impact competitive games. Casual games that use client authoritatively movement there for sure aren't issues with though.