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This happens way too often
(lemmy.world)
Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
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It really does diminish the power of tailoring your party to specialties.
If the guy I'm talking to starts being a dick why can't I choose to have my badass character intimidate him? If they're nice why can't I use my charismatic character? Should be able to choose who responds to what whenever you like, it would make dialogue with NPCs so much more involved.
Intimidation is a charisma skill. A hulking half-orc barbarian with violent tendencies is less intimidating than the party bard.
As a piper, obviously, the bard could threaten to play the bagpipes out of tune so I can see where WotC were going with making it a Cha skill, but still.
The way I RP it in my head is the bard is telling the NPC, "I'll have my buddy here fuck you up"
Yea I’m a sorcerer so I usually do the talking because I have the highest perception and charisma stats but whenever I can’t avoid combat I’m right in the middle of the fight and get fucking rekt. Though tbf that bit is at least somewhat realistic.
When scouting is a bitch though.
But they really should let everyone in the party participate in a convo.