176
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 15 Oct 2023
176 points (97.8% liked)
Games
16651 readers
850 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
I'm guessing you haven't played it enough. It changes and evolves in some interesting ways as you play it. I don't want to spoil it, but if you've only played "a few sessions", you probably are at the tip of the iceberg.
There's not unlimited replayability or anything, but there's a lot more to it than a guy and a whip hitting a bats.
I played a few times until death spawned and killed me. What should I try to achieve after that?
So that means you unlocked at least the next map (it unlocks with character level, but no way you didn't hit high enough level first playthrough if you made it to the Reaper). Maps after the first start to have unique items that will change up your gameplay experience. There's an "unlocks" section that will show up soon if it hasn't shown up yet in your game.
You're also going to unlock new weapons and items based on characters you play and things you find. That will start to unlock evolutions for weapons (have you discovered any?) where a weapon turns into a better one.
The second map has an item that lets you have more understanding of powering up.
The third map unlocks something that gives you more focus as you play. By this map, the enemy difficulty starts to rise and continues with other maps.
The 4th map unlocks a new mechanic that is arguably "the real beginning"
At the 5th map, the (admittedly limited) storyline will start to form. And things get a little weird.
Through all that, more maps and characters will show up. And after the 5th map, some important mechanics will make you want to go back to other maps.
The directed content tends to fade away quickly, but you're left with a lot more unlockables and TONS of in-game options. Then, you either start to ramp out (either unlocking a lot of things or just being content with what you'd completed), or you start to try to unlock everything and find crazy new strategies and builds. Without spoiling much, there are builds where you just charge enemies bodily, builds where you just use one weapon and make it good enough to complete any map.
As others mentioned, you can kill the Reaper. It isn't easy. There's other reapers out there that are stronger or weaker than him.
And finally, the expansion packs have a more narrative(ish... it's not like you'll get a lot of narrative)-driven storyline.