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First time seeing Devs respond to a lack of anti-cheat support on Linux
(lemmy.blahaj.zone)
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Original /r/linux_gaming pengwing by uoou.
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Not all anti-cheats are kernel-level though, only the most invasive ones are. BattlEye, the one used in this game, is not one of them, though I don't know the specifics of how it works.
The important part is: Never Trust User Input!
Sure, and I don't have issues with those, provided they are happy living in a sandbox. I think clientside anti-cheat is stupid for other reasons, but I won't actively avoid a game just because it has it, provided I can separate it from the rest of my system.