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submitted 11 months ago by Ziggurat@sh.itjust.works to c/rpg@ttrpg.network

Following the everlasting complaint on the rpg reddit about player being entitled and GM struggling between player not doing anything and players leaving without notice. I am curious about how do you select your player, and what are your trick/tips to identify the problematic ones before problems occurs

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[-] Ziggurat@sh.itjust.works 1 points 11 months ago

Thanks all for your feedback, Here is my typical technique

Run a couple of "discovery" one shots, the goal is for me to get some practice with the rules, and for the PC to discover the game without any other request.

Do a long post on the forum (my club still use those), where I explain the kind of campaign I plan, including duration and agenda, and no show policy

Based on the answers, the one shots, sometimes feedback from other people, I set a group. (Usually, it's not that much choice anyway)

Session zero is a last "cleaning" moment, where sometimes we see that people aren't aligned

But I already got group exploding mid-flight.

Also sometimes, I take the freedom to remind the shy players that "XXX talks a lot, but feel free to stop them" so they don't feel left out

this post was submitted on 17 Oct 2023
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