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How do you cope with shader processing?
(sh.itjust.works)
Gaming on the GNU/Linux operating system.
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What GPU are you using and what driver version? Both AMD and Nvidia have added support for VK_EXT_graphics_pipeline_library which greatly improve performance while compiling. I prefer just skipping shader compilation, since most games will perform fine doing it while playing.
It's faster than when I first came to Linux, sure. And I see that my 6yo mid setup doesn't work okay in big games if I skip this, and is slower than most recent builds of the same price range.
I think honestly if you're not willing to upgrade your pc there's not a lot you can do other than wait for potential optimization
Shader caching on a modern pc for anything but big chunky triple a games takes less than 5 minutes
Yup, shader updates on Steam dropped significantly when I upgraded my GTX 960 to an RX 6650XT.
It still takes some time on my 3500U APU laptop, but I rarely play anything on that system.