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That’s what you have with the Fediverse, you can participate in a community that’s self governing and follow their rules or set off and make your own.
I’m curious how you think removing mods would go however.
Say a user spams CSAM material, how does that get removed? Do you have to wait for a plurality of users to agree (slow), can anybody remove anything instantly (easily abused), or can nothing be removed? (Illegal and also fucked up in this example).
Mods a job not a hierarchy, what’s needed is good public controls to choose mods.
To piggy back a bit, I can block people from kbin, so I've thought about this a bit.
What if you are in an instance that has users with great memes. Someone csam person joins and you just block that person. Maybe you're a little proactive and go through comments and block any supporter that's supportive of the csam.
A month or two goes by, the memes are still good, but you talk with someone from another instance and it turns out you're on a csam instance. You had no idea because you blocked all the csam content.
exactly, this is one of the core obstacles to overcome, it's clear to everybody that (with few exceptions) nobody wants casm material online or even existing in the first place. One user or a group of them shouldn't be allowed to curtail the freedom of the entire community by subjecting them to awful content. However if ten downvotes means your post and you are gone, then that would be used by other (less) unsavory characters, to remove anybody they dislike...
This is what my post among others is asking, how to resolve this issue, with a technical solution?
There is no technical solution to preventing the tragedy of the commons.
Further discussion won’t change human nature.
the tragedy of the commons describes a different scenario not related to this...