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Stop blaming teeth for Cities: Skylines 2 performance problems, say devs
(www.rockpapershotgun.com)
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The most annoying thing about the cities performance issues isn't even the performance issues. It's all the gamers who overnight became experts in game performance that are ranting and raving online about how they obviously know how to optimize games more than professionals. It's so tiring at this point.
Any software engineer with real professional experience can tell you performance tuning is a nightmare. It's going through millions of lines of code checking for places you can allocate memory a bit differently. Checking collections and going back to your CS classes to make sure you're using the best data structures. Watching performance tools and debugging for hours on end to catch that one place that slows down a bit.
People here, Reddit, and everywhere are just so tiring because they act like it's so obvious. "Oh it's the teeth". "If they would have done X". It's honestly just so disrespectful to the full time engineers who no doubt have had those thoughts months ago. If items like this were simple, they would have done them already.
I give completely respect to the engineers who worked on this, and I respect Colossal Order's push to still release early. As someone who is enjoying the game, zero crashes, and in my opinion completely playable, I'm happy they released now.
To be fair, one doesn't have to be an automotive engineer to deduce something is wrong with a new car that struggles to reach 30km/h while most of the others exceed 100km/h with ease.
(This is the first I've heard of anyone blaming teeth, though. That's a bit strange.)
I don't think the issue is with people deducing something is wrong with the game. The issue is people sayings "It's definitely the fuel pump - why didn't you give it a larger pipe?" because the windscreen wipers aren't working.