155
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 31 Oct 2023
155 points (96.4% liked)
Games
16751 readers
641 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
Modding plays a role.
But people also happily bought it on consoles with no/negligible mod support. How much do you think they sold on switch where it doesn't go on sale below $30? Because I'm betting they made plenty.
Bethesda games are the only ones I can think of that have mod support for consoles. It's way less than PC for sure, but I wouldn't call it negligible
Considering most console games require a whole lot of work-around, even when their PC versions are more easily modded, I'd say just the existence of console mod support on Bethesda's part is a recognition of the importance modding has on those games
Again, I'm not saying that Skyrim would have been a failure without mods, only that it's incredible success would not have been achieved without them
It's absolutely negligible. There isn't a mod available on their official mod platform that anyone involved in the PC mode scene from actual mod distribution sites is installing.
Mod support on consoles is borderline unprecedented. The fact that the devs made sure that consoles got that goes to show just how negligible it isn't. Skyrim is practically the face of game modding. Without any other context, if you bring up game modding, you're most likely going to be conjuring skyrim in people's heads. Modding is absolutely not negligible to Skyrim financially or even to its identity
It's nothing but an excuse to pretend their distribution platform is legitimate.
There's nothing remotely interesting available on the official Bethesda mod platform. It didn't sell them any extra copies. It's complete and utter trash.
There's no connection and no commonality between that nonsense and the modding ecosystem that kept people playing on PC.