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Need a screwdriver? Better hope there's one lying under a brick in a back alley somewhere!

I know that simply buying every solution you need would make for a terribly silly game, and I can pretty easily ignore how little sense that makes while playing, sure. This isn't a complaint, exactly. Just something that went through my head earlier.

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[-] BolexForSoup@kbin.social 1 points 1 year ago* (last edited 1 year ago)

Stardew valley. The resources required to have a tool made by your blacksmith make sense and most people can’t simply walk down the road and buy a steel pickax. Especially not in a small rural town. But it’s still gamified sufficiently so it doesn’t just feel like work/arbitrary.

this post was submitted on 10 Jul 2023
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Adventure / Point-and-Click / Narrative Games

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