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this post was submitted on 21 Nov 2023
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I don't think he's wrong about the busy release year and I would even agree that most people didn't expect Baldur's Gate to be as massive as it was. I think everybody knew it'd be big, but it pulled in a significant amount of people that likely never imagined playing D&D. There are probably people who have had sex playing it. I don't know what the numbers are, but from the amount of people that played it in early access I'd imagine way more actually bought the full game after hearing the good praise it got. I also think he should acknowledge that Immortals shouldn't have been a near full price ($59.99 USD) game; that's honestly my only issue with the game. It's got good gameplay, a fun over-the-top story and it's a new IP that doesn't have scummy monetization practices. It's a perfect buy on sale game that will surprise more people than not.