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this post was submitted on 30 Nov 2023
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I actually had an idea for a cyberpunk game where you start off fighting off workers who were angry they were being replaced, especially as they'd sacrificed most of their limbs to remain competitive in a market where current gen robots couldn't match them, but newer robots were being rolled that absolutely would. Your character would then find himself being replaced as job contracts are burning up as robots are replacing you too, and you'd be forced to give up portions of your character's body to remain competitive in an ultimately losing battle. The option to fight the robots is always available but sours the companies that employed them against you.
And that's it; there's no way to beat the system in this uphill battle, and companies whose employed robots you destroy will never be happy that you're harming their bottom line. Corporations are not your friends and you can't win by ignoring them outsourcing your work to robots, and they won't be happy when you try to protect your future by harming their bottom line.
Ending is either you accept a payout and retire, or you get hired to fight off others who had your job and are fighting off robots, or the corporations alter legislation to make your job illegal 'because it's a danger to you and in this age, there's no reason to risk human life doing what robots can do'.
I reckon you'd get funding for that if you made it about China.