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this post was submitted on 08 Dec 2023
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With one massive, at least for me, flaw. Previous Bethesda games had handcrafted maps which invited you to explore every region. There was so much to find in the most unexpected places. Starfield doesn't have that. I mean sure, even on remote desolate planets you can find objects of interest, but in the end they do repeat very quickly. In Starfield the world is much bigger but ultimately less diverse and well built. And to me that's a less appealing game.
And another smaller problem is that they no longer seem to want to go into the darker stories. The game does have quite some potential of exploring darker themes like the despotic parts of the UC organisation for example. But it never does dive deeper but sticks to the surface. You can imagine that there's much more going on but you don't get to experience this.