1342
It's a curse
(lemmy.world)
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I would do this when I was still playing Elden Ring. Signal a fair fight, trade blows a bit, make a few "mistakes" that made it seem like I was playing bad. Then score a "lucky hit" that'd finish them off. That way, they hopefully come out of it feeling like it was a fair fight. If I actually mess up and die, that's fine too. It's all in good fun. My goal was just to draw the fight out into something amusing and satisfying for both of us, compared to the 10 second hack and slash, Rivers of Blood/magic spam tryhards you'd get all the time. Those I didn't hesitate to flex on.
God, I miss that game...