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I can't live like this (startrek.website)
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[-] mundane@feddit.nu 8 points 11 months ago

Think of the stock on the controller as a head with your hand on top. If you pull the hand back, in what direction does the eyes move?

[-] Maestro@kbin.social 4 points 11 months ago

Eh, that would also mean that X is inverted as well. I can't play inverted X.

[-] Fal@yiffit.net 1 points 11 months ago

Except you're wrong. The controller is on the BACK of the head, you know, where you're looking. So both x and y should be inverted. Anything else makes 0 sense

[-] umbraroze@kbin.social 6 points 11 months ago

Well the analogy doesn't perfectly work with pad controllers.

It does work with flight sticks. Vertical controls pitch (up and down), horizontal controls roll (tilt left and right). You've got pedals/stick twist for yaw (turn to right or left) or the hat/thumb stick for view angle change.

[-] Fal@yiffit.net 1 points 11 months ago

No I think it does work perfectly with controllers. It's why Mario 64 had lakitu as a metaphor and had the correct, inverted x and y controls.

this post was submitted on 17 Dec 2023
583 points (96.3% liked)

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