if they're int/dex/str, I make them roll a wisdom check to see if they do something impossibly stupid.
if they're wis or cha, they roll deception against themselves with disadvantage. It's excellent seeing a character literally deceive themselves into doing something dumb.
I like to let people roll. The result may determine the consequences of failure.
But then you get players who complain that "they couldn't even succeed with a 20?!" And they complain why did you let them roll.
Of course if your players are used to that party of your style, that's fine.
I've heard "because I like the sound of dice hitting the table."
thats an amazing answer, i love it
Just frame it as a success. Like our GM.
GM: Roll a d100
Player: rolls
GM: You've turned into a fairy.
Player: What...
GM: And as you look at yourself, you notice you're naked.
Player: But I've rolled 90 out of a 100!
GM: Yes. The fairy IS actually the GOOD outcome!
if they're int/dex/str, I make them roll a wisdom check to see if they do something impossibly stupid.
if they're wis or cha, they roll deception against themselves with disadvantage. It's excellent seeing a character literally deceive themselves into doing something dumb.