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submitted 10 months ago by FourteenEyes@hexbear.net to c/games@hexbear.net

todd

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[-] keepcarrot@hexbear.net 11 points 10 months ago

Yeah, I agree. I honestly don't think these things would be that hard to code or intense on your computer either.

[-] Awoo@hexbear.net 16 points 10 months ago

They're not, they just fucked around or prioritised other things thinking that they could coast by on the same formula that Witcher 3 had. The thing is that the diorama works fine in Witcher 3 because the player has no expectation of how a dark fantasy village should work as a sandbox. It's just a bunch of small village people milling about. Works fine. More or less the same for the medieval city too. The shallowness of the world doesn't hurt it.

A modern setting though? And with expectations of the genre? You can't claim to be making AAA and then not really meet the standards that even small studios have met.

this post was submitted on 04 Jan 2024
125 points (100.0% liked)

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