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submitted 8 months ago by FourteenEyes@hexbear.net to c/games@hexbear.net

todd

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[-] Philosoraptor@hexbear.net 13 points 8 months ago

There should be private fire services that fight one another for fires in the city.

Love this. They really should have leaned into the Snow Crash side of the genre more.

[-] Awoo@hexbear.net 7 points 8 months ago* (last edited 8 months ago)

It would be so funny to see a car pileup occur, fires break out in the cars, multiple fire services show up and then proceed to have a massive shootout with each other over claiming the fire and rescue for themselves. In the meantime any civilians caught in the shootout that get wounded start triggering traumateam callouts. Literally all hell breaks loose. Trauma Team goes to war with all the fire services. Top tier of militarised police get called out. Shit seriously goes down.

This is the kind of emergent world gameplay that COULD exist in a cyberpunk city setting. You can make that shit absolutely complete and total mayhem and it fits the world.

Don't forget having News crews show up. They don't have to do anything other than just be a presence.

Have the local gang come put the fires out while the private fire services fight each other to the death lmao. Cementing why local people put up with having the gang around as they generally benefit the residents more than the cops or city services.

None of this is in there because cdpr are a bunch of PiS voters that collectively can't decide whether the setting is aspirational or atrocious. So these horrific ideas of the kind of hell the city should be don't fit their team's ideology.

You could do some really cool shit with sex workers and various NPCs at the bottom of society too that could all be emergent but there's just no passion to do anything with it that isn't directly in a quest.

[-] Philosoraptor@hexbear.net 2 points 8 months ago

Just little vignettes like that were one really obvious thing that was missing. There were a handful of places where you could see like the cops at a scene or the apartment down the hall with the guy on the ground, but there were only a few of those and they never changed; that same guy was still down on the ground in the hallway days or weeks later. Making things happen that have nothing to do with the player is a great way to make the world feel alive, and there are so many fun options for that in a cyberpunk setting.

[-] Awoo@hexbear.net 3 points 8 months ago

but there were only a few of those and they never changed; that same guy was still down on the ground in the hallway days or weeks later

Yeah exactly. That shit ends up making it feel like a model train set. Beautiful and well made but not alive. Just a carefully crafted scene.

this post was submitted on 04 Jan 2024
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