160
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 03 Jan 2024
160 points (97.1% liked)
Patient Gamers
10292 readers
27 users here now
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
^(placeholder)^
founded 1 year ago
MODERATORS
Super Mario 64, while i started with the nes i never really fully played the 64 title
I played it on stream some time ago but eventually stopped cause mario just felt so weighty and clunky to control. I tried 3 different controllers just in case it could have just been me, but unfortunately, i just didnt jive with it.
Coming to it from Crash Bandicoot, there was just something off about how Mario 64 controlled.
I tried to replay GoldenEye on switch and just couldn't. The control scheme is just too dated and I can't get past it.
Goldeneye just isn't a very good game. It was one of the best fps games on the N64 so if all you've got is an N64 you're going to think it's amazing. But other games have done much better what it tried to do so today it feels clunky and bad. Contrast to something like Doom which still holds up today because that style of gameplay hasn't been massively improved on.
Same. I turned into a PlayStation gamer before I played Mario 64. It just seemed boring to me at that stage in my life. I've never completed it or played it for more than 30 minutes.
For me it's one of the most memorable gaming moments in my life. The feeling of playing Zelda and Mario in 3D for the first time is an experience I will never forget.