this post was submitted on 05 Jan 2024
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That's only enough to "live on" if it's 2-3 devs or if their spouses have good jobs. I don't think many $100k/yr games have solo devs.
That said, I do think those are good numbers for most teams, and especially new teams on their first or second game.
Lethal Company has literally one single person as the dev and Battlebit Remastered has 3. I don’t know why it’d be hard for game number 700 to also have a solo developer, or maybe two.
The 700th best game in a single year damn well better be a solo dev. Even saying there are half that released in a year that aren't shovelware is generous.
If you're a studio that can't do better than that you deserve to shut down.
It's really hard for small games to get noticed. Even if they are good.