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submitted 1 year ago by simple@lemm.ee to c/linux_gaming@lemmy.ml

Happy birthday, Proton!

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[-] poVoq@slrpnk.net 0 points 1 year ago* (last edited 1 year ago)

I am on Linux even longer than you and native Linux gaming was not trash at all, it worked great, just the selection of games was very small (edit: before Steam was even a thing on Linux). WINE was always a bit hit or miss, but once you got something working, it was usually ok. Sure Proton made it more convenient, but it was more of an gradual improvement than the quantum leap some people claim it to be.

[-] Grangle1@lemm.ee 0 points 1 year ago

Going from a miniscule library of games that could work (I remember Linux Steam back before Proton having almost nothing of note) to opening up something pretty close to the entire Windows library and running Linux on Valve/Steam's own handheld console for their games is indeed a quantum leap. That's what Proton has done for Linux gaming. It may have gotten there eventually just with Wine and community contributions, but it would have taken possibly quite a few years longer to get there without Proton.

[-] poVoq@slrpnk.net 0 points 1 year ago

I think that is very subjective to the types of games you are interested in. For me Steam before Proton had so many native (indie) games that I literally couldn't find the time to play all of those I was interested in.

[-] Zorque@kbin.social 0 points 1 year ago

So you agree that your interpretation was very subjective, and many people didn't have the ease that you had?

[-] poVoq@slrpnk.net 0 points 1 year ago* (last edited 1 year ago)

No, because going from thousands of games to play to even more that you will never have the time to play is not a quantum leap.

If you had said Proton/DXVK made it finally possible to play a few triple A games I would have agreed. Still not a quantum leap though.

[-] Zorque@kbin.social 0 points 1 year ago

Ah, good ole "your opinion is subjective, but mine is absolute".

this post was submitted on 21 Aug 2023
22 points (100.0% liked)

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