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Dear mobile game devs. When I play games like that, I always wonder if it's the physics engine that's actually random and produces the result?

Or is the result calculated before the animation happens, and dictates the animation?

I've always wondered. I have some notion of programming, but from far back, and I've been scratching my head long enough about this.

Thanks in advance.

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[-] PhlubbaDubba@lemm.ee 8 points 9 months ago

It could actually depend,

You could derive the result from a pseudorandom value and then call an animation to reflect that result, or you could derive it from building the visual in a game engine and just letting it play same as it would if it was a physical version of the game.

If I had to guess I'd imagine a mobile game might lean towards the RNG option simply because I personally would estimate it would be less of a burden on the hardware, which for mobile gaming can be a big deal.

this post was submitted on 02 Feb 2024
73 points (95.1% liked)

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