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True. I think this happens with pinball recall for lumosity. The level you’re on isn’t correlated to the number of bumpers on the board, but to path length. I figure they just try paths until one’s sufficiently long to be a challenge to the player.
Unfortunately it has the opposite effect. I look at the board and my eyes instantly calculate all the paths and one’s the longest. No working memory required on my part. And that longest path is where the ball’s coming in 90% of the time. It sucks.