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Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’
(www.videogameschronicle.com)
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I have definitely enjoyed their tactic of doing smaller Far Cry games to test out new ideas, both with settings and game systems. It's very incremental and nothing too crazy, at least for the game systems, but it is nice to see.
On the other hand this experimentation comes around a solid core of what I like to call the Übigame, with a huge expansive map choke full of points of interest, strong points to take over, larger zones to unlock through story beats, and great traversal options through it all, etc. I don't see much difference between the Far Cry, the AC series, revent Ghost Recon, etc. Pandora fits right in there, too, so much so I'm surprised it's not officially an FC game.
Point is : is this one going to be an Übigame or not?