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Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’
(www.videogameschronicle.com)
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I like the sea stuff more than the land stuff (which is crazy repetitive as well. Go to dock, unlock view points, beat up guys to open the pub, do a couple contract missions, grab the few collection things lying about etc. Like 50 places where you do the exact same thing.) But the ship fighting is fun, even though boarding the enemy ship portion is boring.
At this point I just want to hit the story line, get the last few upgrades to my ship in hopes I can defeat the legendary ships that have been whooping my ass, and I'd like to get all the little rocks collected I need to find out what's behind the door on the assasins island.
The end game armor you unlock is good… but it is walled off until the very end game when you’re otherwise super geared up, so it’s not the ‘epic purple loot’ it seems like
The Flying Dutchman fight is hella bullshit though, I swear that thing was midair and turned 180 on the spot multiple times. Made lining up broadsides annoying af when a man-o-war is nimble and tough
Thanks for ruining what's behind the door, ~~dumbass~~.
*apparently that's not what's behind the hidden door. He was talking about the armor shown earlier in the game.
Oh that’s a different thing 😉 You should be already able to see the armor in the cage iirc
Oh. That armor. Ok, I rescind my "dumbass" remark.