It's all about balance. Looking under the desk and behind the tapestry area fun is you're not tired out from specifically looking in every corner. GM should mention important details and players can interact or not. There's not only extremes of gotcha hidden info and "roll investigation and survival to do the adventuring for you."
It's all about balance. Looking under the desk and behind the tapestry area fun is you're not tired out from specifically looking in every corner. GM should mention important details and players can interact or not. There's not only extremes of gotcha hidden info and "roll investigation and survival to do the adventuring for you."