717

alt text: "the state of the animation industry"

"you're pirating that show? don't you wanna support the creators?" "I AM the creator."

"haha the only way I can show future employers my work is to send a link to a bunch of pirated copies of it haha what a nightmare haha"

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[-] unexposedhazard@discuss.tchncs.de 15 points 9 months ago* (last edited 9 months ago)

Im fully with you on the sentiment but realistically any show that this can happen with (is licensed) will have a wikipedia article and ratings and reviews on youtube and everywhere. But yeah for the whole thing you gotta sail the seas.

[-] bleistift2@feddit.de 47 points 9 months ago

any show that this can happen with (is licensed) will have a wikipedia article and ratings and reviews on youtube

How is this going to help with employers? I imagine the interview:

Trust me, my work is good. See this Wikipedia article that says that Rotten Tomatoes says it’s good.

[-] papalonian@lemmy.world 6 points 9 months ago

The same way sending them the show will help. If your show is that big they can just look it up reviews or clips on YouTube or whatever. I don't think employers want to watch an entire season of someone's work to decide to hire them, but if it's a recognizable show like some of the ones pictured they may not even have to look it up

[-] Th4tGuyII@kbin.social 28 points 9 months ago* (last edited 9 months ago)

Yeah - but if you can show someone directly what you animated, that's far better than someone's review of what you animated. If a show is no longer available due to licensing, then the seas (or physical copies if you can find them) are the way to do that.

[-] SchmidtGenetics@lemmy.world 3 points 9 months ago

If it’s important enough they can find a copy themselves. They want to hire you after all, they should have some method to vet the industry they work in themselves.

[-] ocassionallyaduck@lemmy.world 26 points 9 months ago* (last edited 9 months ago)

That is not how the animation industry works, at all. Most creative art positions require demo reels and portfolios. But sure would be nice if animators were that valued a recruiter would hunt usenet for their old pirate samples.

Also worth nothing, especially in animation, your cuts in an episode are often going to be various 10 second shots spread between multiple episodes across a season. That's why demo reels make sense.

[-] SchmidtGenetics@lemmy.world 2 points 9 months ago* (last edited 9 months ago)

Maybe that’s the problem, it shouldn’t. You were part of a team making a project, even if you worked by yourself, the work you produce wouldn’t be the same. It’s part of the whole package.

So how would looking at individual frames pieces without context show what you’re capable of? They would need to watch the entire piece anyways.

[-] Voroxpete@sh.itjust.works 16 points 9 months ago

Maybe that’s the problem, it shouldn’t.

Good of you to offer to fix an entire industry so that these people can find work. We eagerly await your progress reports.

[-] djsoren19@yiffit.net 13 points 9 months ago

It would show your ability to frame, your linework, depending on the scene your ability to demonstrate action...

It sounds like you have literally no concept of how animation works at an enterprise level. It often is several different people working on individual scenes that are then stitched together at the end.

[-] Neato@ttrpg.network 21 points 9 months ago

If it’s important enough they can find a copy themselves. They want to hire you after all,

So you've never applied for any job ever. Got it.

[-] BluJay320@lemmy.blahaj.zone 16 points 9 months ago

Name me one employer that creates your resume for you…

I’ll wait.

[-] FakeGreekGirl@lemmy.blahaj.zone 7 points 9 months ago

That's not how the industry works.

Or, you know, any industry.

[-] Passerby6497@lemmy.world 5 points 9 months ago* (last edited 9 months ago)

What employer is going to go search for examples of your portfolio if you don't provide them?

My girlfriend is working on getting into Surface Pattern Design, and you're nuts if you think anyone trying to hire an artist of any kind is going to go searching out part of a portfolio that isn't included in what's provided to them.

Edit:

They want to hire you after all,

No, you're wrong. They don't want to hire you they want to hire someone with your skill set. You are just one of a number of choices that likely fit the bill for the sort of employee they're looking for. If you're not responsible enough to provide them with a sufficient portfolio (or even a decent resume), they're going to bin your application because you're clearly not responsible enough to provide the needed data before you applied. Why should they assume you'll be any different as an employee?

[-] VinesNFluff@pawb.social 25 points 9 months ago

Notably, if you're an individual animator rather than the show-runner, your contribution to it will be several short scenes scattered across several episodes, and just linking, idk, the wikipedia article or some trailer will not work for showing what you made for the show.

[-] ArmoredThirteen@lemmy.ml 10 points 9 months ago

Different industry, but my first game industry project was doomed to fail. I put a lot of work into it before that though and so I stole a copy of the project to have in case I needed to prove work I'd done. I don't know how often animations go under before being released but in the game industry it is a very real concern. Sometimes you have to take things for yourself or they'll be gone forever

this post was submitted on 26 Feb 2024
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