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I was watching the IGN overview on “No Rest For The Wicked” and they say that they abandoned the point-and-click system in favor of WASD because it was not precise enough.

I don’t mind it, either way is fine. However I love the League of Legends type of movement, it’s a factor that makes me still play the game.

(DotA has even better and precise movement mechanics but they are less fun I think)

It’s hard to master yeah, with the unlocked camera and all but I feel like you can be very precise and do exactly what you want: it is very satisfying.

What do you think? Do you know other games that use this point-and-click movement?

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[-] SnotFlickerman@lemmy.blahaj.zone 6 points 9 months ago

I think it depends on the person and what they want out of the control scheme.

I play Baldur's Gate 3 with my partner. She swears by a controller, I swear by mouse and keyboard, and we both have differing reasons for it. She feels her movement is more precise, but she loses precision on interacting with items in the world. I have less precise movement that I have to be more considerate of the games pathing AI just walking me through traps or fire or whatever, but I have very precise interaction with the environment when it comes to clicking on items and so forth.

[-] hector@sh.itjust.works 3 points 9 months ago

Interesting! It’s true that I like playing Larian Studios games with keyboard because I sometimes send spells in the wall or steal items without wanting to with a controller !

this post was submitted on 03 Mar 2024
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