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this post was submitted on 26 Mar 2024
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I think they've now reached the level of attention they deserve and that means they can stop licking boots of large IP holders just to make games for them. Divinity original sin was bg3 before bg3, it just didn't have a large license attached to it, and now they can make DOS3 and know that people will buy it because it'll most likely be a great game
D:OS2 didn't have the branching questlines though - BG3 added a lot too, but I agree the main base of the game was there.
But yeah they're the only developer I will preorder from.
Well yeah, they didn’t have the same budget.
Mechanically I still think DOS2 is superior to BGIII, mainly due to not being weighed down by the clunky tabletop mechanics. Not saying BGIII is bad, but it would’ve (in my opinion) been better without the DND rubbish.
I prefer BG3, as DOS2 has the awkward separate armour systems - so you're forced to either target physical or magical armour specifically.
Also BG3 has Baldur's Gate which is awesome with all the city quests, etc. - lot of quests you can do entirely with stealth.
I don't think I was clear enough. I think DOSII was better mechanically, not from a story/quest/graphics perspective. I'm not saying BGIII was bad in any way, it's an amazing game, and it's very clear that a lot of love was put into it from everyone that contributed, but I overall feel like D:OS II had the better game mechanics. I liked the action point system for moving and attacking, I liked that you could save up action points to unleash more on later turns. I don't care too much for the behind-the-scenes dice rolls - though the big roll X to pass check is quite fun.
The voice cast also did such an amazing job. I've been playing Warframe a lot lately, and it's really fun to hear Astarion as a fish.
Here is an alternative Piped link(s):
Astarion as a fish.
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I'm open-source; check me out at GitHub.