I'm a relatively new player, been at it for three or four months now. I mostly play solo so I'm figuring things out on my own and sometimes it's slow going; I resort to googling things quite often because I don't quite understand what's going on. I've gotten up to MR14. Been unable to beat the MR15 test so far as I'm pretty bad at interceptions.
I finally decided to buckle down and do the New War quest over the weekend and I really enjoyed it. I liked all the different perspectives and switches to game play style, plus the lore and plot line were amazing. I finally understand what's going on in the game. But there were a few places I got stuck so I looked things up and saw how many posts there were by people complaining about the quest line and hating on it.
I found it to be pretty forgiving of an old(er) person whose reflexes, reaction time and visual processing are going to shit. The boss fights weren't that bad, really. Since I solo and haven't gotten anywhere near the kind of strength I see the Steel Path folks putting out when I'm grouped with them during Circuit, the purported tediousness folks were complaining about was just par for the course for how I usually do boss fights: run around like a chicken on fire and get off a shot or two occasionally until it's over. The four hours the quest is supposed to take was more like nine hours for me but all in all it wasn't too bad and I was able to finish it in time for Circuit.
Then I hopped into Kahl's Garrison and the first mission I got was Sneaky Sabotage and that was a bit of a slog because I didn't know WTF was going on and the deacons were everywhere. I did finish it, barely. I did the next one yesterday night and did much better. I like the different game mode and having to adapt to different rules of play. But again, I saw tons of people complaining about it during various web searches. I didn't see anyone talking about how they enjoyed either of those scenarios.
Surely there are other people out there that like some or all of this content? Or am I just the weirdo who's about to be downvoted to oblivion?
The New War was fine as a story mission, and they don't require someone to play the mission again and again to get anything else out of it. If someone wants to play it again for the story, they can, but nobody is missing out on not playing the quest weekly.
Khal Missions on the other hand are very repetitive, especially with Kahl's clunky movement and some buggy side objectives that don't spawn correctly. I found I was often backtracking to the very start of a mission trying to find the the last passcode in a mission just to find out it never generated in the first place. If I wanted to finish this challenge, I would have to play through the entire mission a second time just the 6 tokens the side objective rewarded. There was an update which was supposed to overpopulate the map with surplus items to complete the side objectives in one run but that update seems bugged/reverted and we're back to Kahl missions spawning just enough or fewer than what you need to complete these objectives. These are mostly issues for anyone that wanted to complete everything for the bonus rewards, and less of an issue for anyone that was only focused on the main objective.
In short, Khal missions were too slow, repetitive and often encountered bugs making them less enjoyable while requiring a lot of investment time wise and little progress made in return.