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submitted 1 year ago by holoyolo@partizle.com to c/gaming@beehaw.org
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[-] egosummiki@programming.dev 2 points 1 year ago

Not really the case, I was hired 1.5 year ago. There were a bunch of new hires in the meantime and after the layoffs the team looks really similar to what it looked like at the point at which I was hired.

[-] MJBrune@beehaw.org 4 points 1 year ago

If that's the case, it's not the norm. Most studios do not lay people off every release. They get them working on another project immediately. Typically a project starts up as the game is wrapping up for release then people switch gradually.

this post was submitted on 26 Jul 2023
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