65
submitted 6 months ago by CyborgMarx@hexbear.net to c/games@hexbear.net

NOW I AM SHINOBI

you are viewing a single comment's thread
view the rest of the comments
[-] FumpyAer@hexbear.net 8 points 6 months ago

I feel like this opinion isn't that unpopular, although the parry-bros and the dodge-bros will be feuding over this for a long time.

[-] ClimateChangeAnxiety@hexbear.net 8 points 6 months ago
[-] Aquilae@hexbear.net 6 points 6 months ago

It also feels really good though. Way more than dodging.

[-] ClimateChangeAnxiety@hexbear.net 4 points 6 months ago* (last edited 6 months ago)

Hmm, I don’t know that I agree. I agree in cases like Bloodborne and Dark Souls where parrying stops your enemy cold and you get to do a special riposte attack. Much less in Sekiro and (to a lesser extent) Jedi: Survivor where you have to parry successfully several times in a row or you’re fucked

I prefer the dance of rolling around an enemy looking for an opening to panic mashing block and hoping I time it right

this post was submitted on 18 Apr 2024
65 points (100.0% liked)

games

20474 readers
381 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS