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submitted 7 months ago by CyborgMarx@hexbear.net to c/games@hexbear.net

NOW I AM SHINOBI

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[-] FumpyAer@hexbear.net 8 points 7 months ago

I feel like this opinion isn't that unpopular, although the parry-bros and the dodge-bros will be feuding over this for a long time.

[-] ClimateChangeAnxiety@hexbear.net 8 points 7 months ago
[-] Aquilae@hexbear.net 6 points 7 months ago

It also feels really good though. Way more than dodging.

[-] ClimateChangeAnxiety@hexbear.net 4 points 7 months ago* (last edited 7 months ago)

Hmm, I don’t know that I agree. I agree in cases like Bloodborne and Dark Souls where parrying stops your enemy cold and you get to do a special riposte attack. Much less in Sekiro and (to a lesser extent) Jedi: Survivor where you have to parry successfully several times in a row or you’re fucked

I prefer the dance of rolling around an enemy looking for an opening to panic mashing block and hoping I time it right

this post was submitted on 18 Apr 2024
65 points (100.0% liked)

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