I highly doubt that making an easier difficulty will net a higher cash flow. Maybe short term but the souls games sell as they do because they are known for their difficulty. If you take that away they lose their marketing gimmick.
They'd get immediate sales from me I can tell you that much. And I personally know several people who would buy the games if they had difficulty settings.
I highly doubt that making an easier difficulty will net a higher cash flow. Maybe short term but the souls games sell as they do because they are known for their difficulty. If you take that away they lose their marketing gimmick.
They'd get immediate sales from me I can tell you that much. And I personally know several people who would buy the games if they had difficulty settings.