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submitted 6 months ago* (last edited 6 months ago) by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] DebatableRaccoon@lemmy.ca 63 points 6 months ago

Can't say I really see the point of needing PSN for the co-op in this. Steam servers are more than capable.

[-] alessandro@lemmy.ca 2 points 6 months ago* (last edited 6 months ago)

One thing the Sony's CEO is gonna say to shareholders is "...and we got xx million PSN accounts active..." without have to mention PC at all.

[-] CleoTheWizard@lemmy.world -3 points 6 months ago

Yes but they likely have existing infrastructure on PSN so it makes sense to do that. Theyre just taking your steam ID and verifying your purchase, then using a PSN ID on their end after the purchase validation for online matchmaking and server side stuff. Not to crazy.

Otherwise they’d have to redo their server code and what not just to handle Steam and for a game that’s already this old, it doesn’t make a lot of sense to do that.

[-] loren@lemm.ee 7 points 6 months ago

for a game that’s already this old

They're selling it to a new audience for full price, they can put in the effort to not half-ass it IMO.

[-] CleoTheWizard@lemmy.world 2 points 6 months ago

I mean sure but I don’t see how this is “half assing it” since you have no idea what happens on the server side.

And look I’m not saying they’re in the right here, I’m just saying that people are quick to jump to them hating their players and wanting their data when this seems to be more like something that’s being done to make their backend function.

this post was submitted on 05 May 2024
175 points (96.8% liked)

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