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submitted 6 months ago by lemmyreader@lemmy.ml to c/linux@lemmy.ml
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[-] leopold@lemmy.kde.social 8 points 6 months ago* (last edited 6 months ago)

Is there any particular problem with MoltenVK? As I see it, it's by far the best solution for cross platform software on macOS in need of graphical hardware acceleration.

[-] 8Bitz0@discuss.tchncs.de 7 points 6 months ago

There’s nothing wrong with the software itself. It works great for what it does. On the other hand, it’s a compatibility layer, which always increases friction between things a little. I think the best use for this is running legacy software.

There aren’t many alternatives. Maybe in the future, we’ll see graphics API abstraction libraries like wgpu get used more. This gives developers a single API which can use DirectX on Windows, Vulkan on Linux, or Metal on macOS. This could allow support for entirely new graphics APIs without developers using it having to do anything.

Of course, that’s my opinion. People can build their software how they like.

this post was submitted on 08 May 2024
67 points (88.5% liked)

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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

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