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submitted 6 months ago by taaz@biglemmowski.win to c/factorio@lemmy.ml
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[-] SmoothLiquidation@lemmy.world 5 points 6 months ago

With the whitelist/priority filters and other circuit connection stuff, I kinda want to be able to adjust the range as well. I guess we will see when they playtest it. If all the nukes do is blow up your wall, they will adjust it.

[-] bazus1@lemmy.world 7 points 6 months ago

It said there higher turret quality levels will increase range +10% up to 36 tiles. The idea of target selection being important on other worlds is pretty intriguing.

[-] kakes@sh.itjust.works 1 points 6 months ago

I'm excited about the prospect of actually managing enemy types. Defense is too much of a set it and forget it thing right now imo - by mid-game the biters are barely background noise over my turret walls.

this post was submitted on 10 May 2024
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