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EA CEO Andrew Wilson confirmed the company is considering putting ads in traditional AAA games — titles that players purchase up-front for around $70 apiece. In the Q&A part of EA’s latest earnings call, Eric Sheridan from Goldman Sachs asked Wilson about dynamic ad insertion in traditional AAA games. Wilson said, "…Advertising has an opportunity to be a meaningful driver of growth for us." He then continued, "…we have teams internally in the company right now looking at how we do very thoughtful implementations inside of our game experiences."

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[-] CosmicCleric@lemmy.world 45 points 6 months ago* (last edited 6 months ago)

Fellow gamers, now is the time to push back on this crap. If you don't do it now, you'll live with this forever. They tried doing this in past generations as well, and failed.

Spread the word, tell others. Be vocal! Advocate for this not happening.

And if someone tells you that this isn't preventable, tell them not to be cynical. Remind them of the other positive changes we were able to have happen recently in gaming, and that in the past when they tried this, the pushback was successful in keeping the gaming companies from doing so.

And remember, some of those you would try to convince are probably astroturfers/bots.

(https://lemmy.world/comment/9976907) (https://lemmy.world/comment/9977246)

~Anti~ ~Commercial-AI~ ~license~ ~(CC~ ~BY-NC-SA~ ~4.0)~

[-] haui_lemmy@lemmy.giftedmc.com 18 points 6 months ago

The review bombings have helped before. Probably everyone has an ea game in their library. Lets give it a go.

[-] narc0tic_bird@lemm.ee 17 points 6 months ago

Or just vote with your wallet.

[-] CosmicCleric@lemmy.world 15 points 6 months ago* (last edited 6 months ago)

The review bombings have helped before. Probably everyone has an ea game in their library. Lets give it a go.

Or just vote with your wallet.

Or both.

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[-] haui_lemmy@lemmy.giftedmc.com 1 points 6 months ago

Vote with your wallet has no impact whatsoever. It assumes people around you were informed, had similar opinions and the discipline you have. Not saying buy their games or stop voting but experience shows that its not enough for this particular problem.

[-] taladar@sh.itjust.works 5 points 6 months ago

It has all the impact, the problem is basically low voter turnout, not the method itself.

[-] haui_lemmy@lemmy.giftedmc.com 0 points 6 months ago

Not at all. Voting means going to a voting booth or mailing your vote. What you are asking is that people go against their impulses and overpower tons of marketing efforts and in many cases dark patterns that keep people addicted.

Declaring them as equal shows lack of understanding of how advanced marketing is today. They literally employ psychologists to influence people.

[-] taladar@sh.itjust.works 5 points 6 months ago* (last edited 6 months ago)

All those same marketing techniques are also employed with actual elections.

My point was that "voting with your wallet" works, it is not a flaw in the method, it is a flaw in the low number of people employing it that it achieves so little. It is inherently no worse than all the other things you could do that you can't convince anyone else to join you in when protesting company's behavior. In fact I would go so far as to say that convincing yourself that you did something and then still buying their product is actually just giving in to those very same dark patterns you mention.

[-] haui_lemmy@lemmy.giftedmc.com 1 points 6 months ago

No. It is shifting blame to the customer. This works in the company‘s favor. By now this is a really old trick and it still works.

Yes, psychology is used in voting ads but you also have existing games that already have people hooked to a series. Hype is much more powerful than it is in gaming.

Also, the vast majority of buyers is kids and their overworked parents who have zero time to also be highly informes about the newest schemes of gaming companies.

[-] narc0tic_bird@lemm.ee 3 points 6 months ago

We're talking about an entertainment product here though, not who's going to be the next president. Voting with your wallet always works for yourself in this case. Don't buy the ad-infested game = you don't get an ad-invested game. Simple as that.

Sure, if many people follow and nobody buys their ad-infested games, they'll change it up. But even if they don't, you still benefit by having "voted" yourself.

[-] haui_lemmy@lemmy.giftedmc.com 1 points 6 months ago

As much as I understand this, human nature ist much different. The vast majority of people doesnt care about this, doesnt know about this or doesnt prioritize it.

Think the mother/father who works full time and has to handle parenthood in their off time. It not like they have the time to stay on top of gaming trends. They will probably scan the game for violence if at all.

Do you think the manority of twitch and youtube viewers are kids for nothing? People are used to this and they dont mind.

Your logic with the entertainmend product also has nothing to do with predatory marketing and dark patterns. They’re illegal in some states for a reason.

[-] warm@kbin.earth 4 points 6 months ago* (last edited 6 months ago)

The masses will buy any game thats marketed to them enough. It's how we got into this mess in the first place.

[-] CosmicCleric@lemmy.world 4 points 6 months ago* (last edited 6 months ago)

The masses will buy any game thats marketed to them enough. It’s how we got into this mess in the first place.

Well that's true to some extent, but there has been past attempts at this, and they have been pushed back successfully, even with those 'masses' being there in previous generations.

Also recent victories show that even in today's environment, positive change can be effected.

Try not to be cynical. If we lose, we lose, but at least we can look at ourselves in the mirror the next day.

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[-] warm@kbin.earth 2 points 6 months ago

If they are fullscreen ads that disrupt, then yeah pushback is expected. But they wont do this, they will slip them in slowly and people wont generally care.

Pushback from gamers only usually happens when its something like losing the ability to play the game - see recent helldivers controversy.

There should have been a pushback on microtransactions from the start, but people just said "well you dont have to buy them" and here we are.

[-] CosmicCleric@lemmy.world 3 points 6 months ago

If they are fullscreen ads that disrupt, then yeah pushback is expected. But they wont do this, they will slip them in slowly and people wont generally care.

Pushback from gamers only usually happens when its something like losing the ability to play the game - see recent helldivers controversy.

There should have been a pushback on microtransactions from the start, but people just said “well you dont have to buy them” and here we are.

That's not true though. They've tried adding ads in games for decades now, and they've always been pushed back successfully.

Just, hold. Stay the course. This new generation can do the same thing that previous gens have already proven can be done.

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[-] warm@kbin.earth 1 points 6 months ago

There's already types of ads in video games. Fortnite is full of them in the way of 'crossovers' and virtual music festivals. Death Stranding had Monster Energy in. There's probably more too, they do it subtly and EA would start with their sports games, selling ads to show on the pitch for example like what they do IRL.

this post was submitted on 10 May 2024
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