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submitted 1 year ago by MJBrune@beehaw.org to c/gaming@beehaw.org

I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.

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[-] Knusper@feddit.de 7 points 1 year ago

That's one aspect I like about (difficult) roguelikes. You still don't want to waste finite items, but if you don't use them, you'll go game over and therefore waste all of them.

this post was submitted on 31 Jul 2023
190 points (100.0% liked)

Gaming

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