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So what's the deal with the apple VR headset these days
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People who bought it figured out all the novelties, tried it once, then put it away. People who didn't buy one never cared in the first place.
I'm actually a huge proponent of VR and I fully accept that it isn't broadly appealing enough for mass adoption. It makes a lot of people sick, it can be uncomfortable to wear, and what's out there to play may not be what everyone wants. The selling point of this headset was that it was "AR", but nobody wanted that. Being able to put my text messages on the wall and walk around the room actively detracts from the world around me. Once the novelty wears off, you realize it's an inconvenience as opposed to just opening your phone.
Like all things apple, the gaming side of it is lackluster at best, and that's the only thing VR is really good for. I've spent 100s of hours VR Sim racing with friends, exploring worlds in VR chat, watching movies, and playing shooter games. My headset is old, but it still works fantastically at convincing me it's real life, even with narrow FOV. If you can't offer what even a basic windows mixed reality headset 6 years ago could for literally 12x the price, it's honestly pathetic.
Many people did buy it and use it regularly. You don't hear about it because it's just an expensive office tool after the novelty passes. People who use it are happy with it because it's first in class. But it's simply not a product for the regular Joe. And honestly I'm not sure it was ever meant to be. So was it all hype? Kinda. Is it still great for what it does? Sure.
How did you hear about these many happy people who are using it regularly?