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Hardspace: Shipbreaker
(sopuli.xyz)
Video games are not mere time killers. They are albums of sound, aesthetics, animation and narrative.
This community is in appreciation of that. Screenshots, fanart, animations, gameplay clips. It is all welcome here.
The one common thread should be an eye for the aesthetic. This is not a place to discuss mechanics or stats, but to show off simply the artistic, expressed through the video game medium.
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It's a zen game for sure.
Biggest adrenaline hit you'll get is flinging yourself towards the corporate store to buy more air, moving at irresponsible speeds to make it in time as you breathe your last breaths of oxygen.
I once had my helmet smashed completely open, and made it back to the hab before dying.
I've only managed that once.
Floating around disassembling a ship is a very zen gameplay loop. Especially if you play on casual without oxygen usage.
I've been trying to find other games that sort of fit into that same zen loop.