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this post was submitted on 19 Jun 2024
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I recommend Dungeon World for the following reasons:
Zero prep. Whoever's going to be the GM doesn't need to spend hours on planning. There's also shared world building, instead of the players just creating their characters and the GM being responsible for everything else.
It has few rules, but they're important. New players playing dungeon world tend to quickly pick up on how the game is delivering structured creativity, and once they collectively have that understanding you're in a good place to experiment with other systems or homebrew variations on Dungeon World.
It has low material demands. Pencil, paper, 6-sided dice. A browser window with tabs for everyone's character sheets in Google Docs will work, but you don't even need that.
There's a bunch of other themes under the 'Powered By The Apocalypse' system that you can easily switch to.
Came here to say Dungeon World. I love the system, it's very fast-paced compared to most others, and really allows a lot of freedom. I'd suggest using something like chat gpt to quickly generate NPCs and anything else you might not want to spend a lot of time preparing.