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Do you not want to find out how the game ends? I think I get it, though, since I'd just make up endings I preferred for books with endings I didn't like.
Not really, and I think that's because in many games I play primarily to experience the world, find new items, and generally explore. The story itself usually takes a back seat and is rarely the thing driving me forward.
One counterpoint to that, off the top of my head, is Journey, which I always play through to the end scene.