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this post was submitted on 29 Jun 2024
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Critical mistake thinking paywall is pay to win. There is a difference, one is locked, the other can open their wallets but don't have to, but can. Any type of advantage that can be bought with money IS pay to win. The key word is advantage and can be applied to any view point, like 'skipping' and 'easier'. A person that pays will always be ahead of a person that doesn't, hence paying to win.
I mean, if you are trying to argue against this means you probably wouldn't mind buying premium bullets in a video game, like a CEO, John Riccitiello, suggested. Premium bullets would be very convenient and make killing players easier! You wouldn't need to grind levels as long with those boosts!
Rule of thumb is to ask: would paying allow me to finish the game faster? Yes means pay to win.
I would have a problem with a game that sells premium bullets, because as I said in my previous comment, it gives an actual gameplay advantage when playing against other players. Which means it's what I would call pay to win, and means I wouldn't play it. To this point I've played several free to play games fairly extensively, but never spent a cent on them.
You have a different definition of pay to win than the other poster and I do, and while I don't agree with it, that's fine. My primary purpose for responding to your comment was to try to explain what they were referring to. I'm not trying to start a big argument over a game that I don't even play, so I won't be going any further with this.