The original Rosetta, which was emulating PPC on x86 is directly comparable to the situation of PS3-game-on-PS4 hardware. I was able to play Halo CE for Mac on x86 with Rosetta and it felt native.
The point is that this isn't a limitation of technology, this was a decision on Sony's part.
The original Rosetta, which was emulating PPC on x86 is directly comparable to the situation of PS3-game-on-PS4 hardware. I was able to play Halo CE for Mac on x86 with Rosetta and it felt native.
The point is that this isn't a limitation of technology, this was a decision on Sony's part.