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this post was submitted on 05 Aug 2024
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I do not disagree with any of this, true as fuck. Unlike in life, Skyrim's abolishment of the class system was a disaster. Like Todd didn't even get why specialisation existed before.
You claim to be a comrade, but you are upset when the class system is abolished, curious.
Reactionary video gaems need their class systems to function ok
The stated reason was to simplify the design and make it easier for players less familiar with the genre to understand. Honestly, not as much of a failure from that perspective.
"I am going to remove all the complexity" ended up being pretty profitable. It kind of sucks though, like yeah creating a class in Arcanum or whatever is convoluted, but they threw out everything.