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[-] Comp4@hexbear.net 15 points 3 months ago

The orcs are without a question the ABSOLUTE highlight of these games. Everything else is just - whatever. They realllly cooked with the orcs in their games though.

[-] EnsignRedshirt@hexbear.net 6 points 3 months ago

The nemesis system deserves some credit, too. The orcs themselves were terrific, but the combination of the top-notch character design with a system that gave those characters a context based on the player’s interactions with them took it to the next level. It was fun seeing an orc rise in the ranks because you killed his boss, or having an orc that you thought you’d killed return unexpectedly wanting revenge. The game even made losing to an orc fun. The orcs and the nemesis system gave those games so much replay value. A truly worthy use of an open world setting.

[-] Comp4@hexbear.net 6 points 3 months ago* (last edited 3 months ago)

You are right but I consider the nemesis system kinda part of the whole orc thing like thats (as you said) part of what makes the orcs so great in combination with the writing etc. Like basically everything that had to do with the Orcs was gold.

[-] EnsignRedshirt@hexbear.net 4 points 3 months ago

Yeah, it’s the whole experience. Everything about it works together to make the orcs the best part of the game by a mile.

[-] Frank@hexbear.net 4 points 3 months ago

I love them so much. Even if gameplay was awful the orcs would be worth it.

[-] Comp4@hexbear.net 4 points 3 months ago

Yeah absolute props to the writers and the folks that did the animations/faces etc.

this post was submitted on 12 Aug 2024
26 points (96.4% liked)

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