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submitted 2 months ago by autismdragon@hexbear.net to c/games@hexbear.net

The spongebob game wasnt so bad. It had like a login bonus but it didnt seem to be too bad But once we got into the lego star wars game the f2p bullshit started. And oh god. This game clearly designed for kids had all the f2p bullshit. Login bonuses. Gridnyness. Multiple in game currencies. The daily/weekly ect missions. The unlockables

But god the racing game was even worse. 100000 things to unlock and basically nothing is by default basically. Sooooooooooo absurdly grindy. And most harrowing of all... i swear to god... 5 seperate in game currencies.

I want to reach out and scream to him "games werent always like this maaaaan"

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[-] aaaaaaadjsf@hexbear.net 3 points 2 months ago* (last edited 2 months ago)

Yeah the pacing of Act 2 in a three act story is probably one of the most difficult things to do as a writer or creative. I certainly couldn't do it. Though sometimes the audience just has to continue on with the story and it will all make sense. But how to get them to do that is very challenging.

I also updated my previous comment after noticing an interesting thing in Horizon to do with what you mentioned about Italian futurists prediction of fascism

this post was submitted on 15 Aug 2024
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