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submitted 3 months ago by simple@lemm.ee to c/games@lemmy.world

Not sure where the official announcement of this happened, but videos and discussions of the game are now finally allowed. The game is still invite-only, but expect to start seeing it all over the place now. Popular streamers are already jumping into it.

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[-] simple@lemm.ee 31 points 3 months ago* (last edited 3 months ago)

Concord is dead on arrival. Kind of a shame, the game looked a bit interesting but being $40 and having very generic art this was bound to happen. Deadlock is in a whole other league.

[-] Phegan@lemmy.world 12 points 3 months ago

Agreed. Why would they force you to pay 40 in a genre already overpopulated and most of them are free.

[-] Katana314@lemmy.world 2 points 3 months ago

It’s basically impossible to increase the price tag on a game like that, and if you go free, the design pivots to a lot of abusive monetization systems. People run into that at the 10th hour of any free game.

It might be failing for a lot of reasons - I don’t think that one is necessarily their mistake though.

[-] ltxrtquq@lemmy.ml 9 points 3 months ago

Honestly, paying for a (primarily) multiplayer game isn't a problem for me. I actually might prefer it when you look at Overwatch vs Overwatch 2. But I wasn't about to sign up for a playstation account to play my Steam game.

[-] sneezycat@sopuli.xyz 4 points 3 months ago

You're talking like ow2 isn't literally the same game. I paid for ow1 and can't go back to it.

[-] ltxrtquq@lemmy.ml 3 points 3 months ago

I think that's what makes it such a good point of comparison though. It's titled differently and we were promised it would be different, but all that really happened was they changed their monetization tactics. And maybe it's just nostalgia, but I remember liking Overwatch when it came out, but now I have almost zero interest in playing Overwatch 2, even though I've gone back to it a few times just to give it a try.

this post was submitted on 23 Aug 2024
253 points (98.8% liked)

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