120

Black Myth: Wukong's first week of sales numbers are in, and they firmly inhabit "Don't take a big sip of coffee before you look at them" territory. 10 million units sold, which, as industry analyst Daniel Ahmad pointed out on X, "The Everything App," is a record-breaking performance that leaves some of the biggest releases of the past few years in the dust.

For perspective, here are some comparative numbers:

  • Hogwarts Legacy: 15 million in three months
  • Elden Ring: 13 million in one month
  • Cyberpunk 2077: 13.7 million in one month
  • Baldur's Gate 3: 20+ million in five months
  • Helldivers 2: 12 million in three months

The only game that comes close is Palworld's 19 million players in two weeks, a mark that Black Myth: Wukong seems on track to surpass. It's a sales figure that lines up with Wukong having leapfrogged the competition to be the #2 most-played game in Steam's history by concurrent players. Before that, it was also the most wishlisted game on the platform after The Day Before met its ignominious end.

you are viewing a single comment's thread
view the rest of the comments
[-] AstroStelar@hexbear.net 11 points 2 months ago

The primary driver of Wukong's sales success is its popularity in China, where developer Game Science is based. Games industry analyst firm Niko has an in-depth article by Daniel Ahmad breaking this down. 93% of Wukong's Steam reviews are in simplified Chinese, and Steam shattered its previous download bandwidth record (set during Cyberpunk's launch) by a whopping 28 terabytes per second on Wukong's August 20 launch⁠—82% of that traffic originated in East Asia. Gameplay videos and previews of Wukong have also been dominating Chinese social networks like bilibili.

[-] Thallo@hexbear.net 6 points 2 months ago

Thanks. I thought so

this post was submitted on 24 Aug 2024
120 points (98.4% liked)

games

20527 readers
404 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS